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Accounts.cpp
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Accounts.h
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AdminInterface.cpp
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AdminInterface.h
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AdminListenSocket.cpp
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AdminListenSocket.h
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AdminSocket.cpp
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AdminSocket.h
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AsyncGssSocketLayer.cpp
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AsyncGssSocketLayer.h
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AsyncSocketEx.cpp
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AsyncSocketEx.h
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AsyncSocketExLayer.cpp
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AsyncSocketExLayer.h
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AsyncSslSocketLayer.cpp
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ControlSocket.cpp
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ControlSocket.h
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ExternalIpCheck.cpp
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ExternalIpCheck.h
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FileLogger.cpp
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FileZilla server.rc
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FileZilla server.vcproj
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ListenSocket.cpp
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ListenSocket.h
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MFC64bitFix.cpp
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MFC64bitFix.h
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OptionLimits.h
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OptionTypes.h
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Options.cpp
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Options.h
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Permissions.cpp
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Permissions.h
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Server.cpp
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Server.h
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ServerThread.cpp
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ServerThread.h
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Service.cpp
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SpeedLimit.cpp
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SpeedLimit.h
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StdAfx.cpp
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StdAfx.h
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Thread.cpp
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Thread.h
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TransferSocket.cpp
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TransferSocket.h
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adminer.php
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autobanmanager.cpp
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autobanmanager.h
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config.h
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conversion.cpp
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conversion.h
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defs.h
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hash_thread.cpp
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hash_thread.h
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iputils.cpp
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iputils.h
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platform.h
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pwnkit
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resource.h
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version.cpp
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version.h
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xml_utils.cpp
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xml_utils.h
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Code Editor : Thread.cpp
// FileZilla Server - a Windows ftp server // Copyright (C) 2002-2004 - Tim Kosse <tim.kosse@gmx.de> // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // Thread.cpp: Implementierung der Klasse CThread. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "Thread.h" ////////////////////////////////////////////////////////////////////// // Konstruktion/Destruktion ////////////////////////////////////////////////////////////////////// CThread::CThread() { m_hThread = 0; m_dwThreadId = NULL; m_hEventStarted = CreateEvent(0, FALSE, FALSE, NULL); m_started = false; } CThread::~CThread() { CloseHandle(m_hEventStarted); CloseHandle(m_hThread); } BOOL CThread::Create(int nPriority /*=THREAD_PRIORITY_NORMAL*/, DWORD dwCreateFlags /*=0*/) { m_hThread=CreateThread(0, 0, ThreadProc, this, dwCreateFlags, &m_dwThreadId); if (!m_hThread) { delete this; return FALSE; } ::SetThreadPriority(m_hThread, nPriority); return TRUE; } BOOL CThread::PostThreadMessage(UINT message, WPARAM wParam, LPARAM lParam) { BOOL res=::PostThreadMessage(m_dwThreadId, message, wParam, lParam);; ASSERT(res); return res; } DWORD CThread::ResumeThread() { DWORD res=::ResumeThread(m_hThread); if (!m_started) { WaitForSingleObject(m_hEventStarted, INFINITE); } return res; } DWORD CThread::SuspendThread() { return ::SuspendThread(m_hThread); } DWORD WINAPI CThread::ThreadProc(LPVOID lpParameter) { return ((CThread *)lpParameter)->Run(); } DWORD CThread::Run() { InitInstance(); SetEvent(m_hEventStarted); m_started = true; MSG msg; while (GetMessage(&msg, 0, 0, 0)) { TranslateMessage(&msg); if (!msg.hwnd) OnThreadMessage(msg.message, msg.wParam, msg.lParam); DispatchMessage(&msg); } DWORD res=ExitInstance(); delete this; return res; } int CThread::OnThreadMessage(UINT Msg, WPARAM wParam, LPARAM lParam) { return 0; } BOOL CThread::InitInstance() { return TRUE; } DWORD CThread::ExitInstance() { return 0; } BOOL CThread::SetPriority(int nPriority) { if (!m_hThread) return false; return ::SetThreadPriority(m_hThread, nPriority); }
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